![]() In the future when lag is better emulated, lag reduction could be approached better. On a real-console, an old version of the TAS was ~17.9 seconds longer because of more lag, mostly concentrated in multi-character levels. This game's lag is emulated very inaccurately in BizHawk 2.9.1's mGBA.In other games by the same developer, out-of-bounds glitches are possible, but I couldn't find any setups in this game.The multi-character levels are particularly complex, so it was easy to lose time despite my best efforts. However, this TAS is not perfect by any means. ![]() Overall, I did my best to optimize levels by hand. ![]() ![]() These times are somewhat misleading because of lag: see the section 'Future possible improvements' below for more details. ![]()
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